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Forum Polityka Server! Strona Główna Scrypty Monsters!
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Autor
AdrianMaster
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Początkujący



Dołączył: 15 Lip 2006
Posty: 15
Przeczytał: 0 tematów

Ostrzeżeń: 1/5
Skąd: Olsztyn
Nie 17:45, 16 Lip 2006

Wiadomość
Monsters!
No to tak

1.Death Orshabaal


W data/monster robimy pliczek o nazwie death orshabaal i dodajemy do niego


Cytat:
<?xml version="1.0"?>
<monster name="Death Orshabaal" level="350" maglevel="110" experience="80000000" pushable="0" armor="200" defense="200" canpushitems="1" staticattack="45" changetarget="200" speed="400">
<health now="2000000" max="2000000"/>
<look type="35" head="20" body="30" legs="40" feet="50" corpse="2916"/>
<combat targetdistance="1" runonhealth="0"/>
<blood color="199" effect="0" splash="255"/>

<attacks>
<attack type="melee" mindamage="2000" maxdamage="8000" probability="100"/>
<attack type="instant" name="exura" cycleticks="5000" probability="60"/>
<attack type="instant" name="o firefield" cycleticks="7500" probability="75"/>
<attack type="instant" name="o exevo gran vis lux" exhaustion="500" cycleticks="7000" probability="60"/>
<attack type="rune" name="orsha fireball" exhaustion="500" cycleticks="3000" probability="50"/>
<attack type="instant" name="o exori" exhaustion="500" cycleticks="8000" probability="55"/>
<attack type="instant" name="demon_manadrain" exhaustion="100" cycleticks="4000" probability="30"/>
</attacks>

<defenses>
<defense immunity="energy"/>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
<defense immunity="drunk"/>
</defenses>

<voices>
<voice sentence="MUAHAHAHAHA GM Shadow is my BOSS!"/>
<voice sentence="MUAHAHAHAHA GM is my BOSS!"/>
</voices>

<loot>
<item id="2160" countmax="10" chance1="6000000" chancemax="0"/>
<item id="2393" chance="1000"/>
<item id="2470" chance="2000"/>
<item id="2408" chance="1030"/>
<item id="2319" chance="9000"/>
<item id="2493" chance="5000"/>
<item id="2472" chance="2000"/>
<item id="2466" chance="4000"/>

<item id="1987" chance="10000">
<inside>
<item id="2150" countmax="10" chance1="10000" chancemax="1000"/>
<item id="2148" countmax="10" chance1="5000" chancemax="1000"/>
<item id="2148" countmax="10" chance1="50000" chancemax="1000"/>
<item id="2144" countmax="10" chance1="50000" chancemax="1000"/>
<item id="2488" chance="50000"/>
<item id="2187" chance="5000"/>
</inside>
</item>
</loot>

<summons maxSummons="2">
<summon name="Orshabaal" chance="400"/>
</summons>

</monster>



nastempnie w data/monster/monster dodajemy linijke

Cytat:
<monster name="Death Orshabaal" file="death orshabaal.xml" />


2.Master Demon

W data/monster dodajemy pliczek o nazwie master demon i dodajemy do niego

Cytat:
<?xml version="1.0"?>
<monster name="Master Demon" level="500" maglevel="500" experience="12000" pushable="0" armor="5600" defense="6000" canpushitems="1" staticattack="45" changetarget="200" speed="2750">
<health now="22400" max="22400"/>
<look type="35" head="20" body="30" legs="40" feet="50" corpse="2916"/>
<combat targetdistance="1" runonhealth="0"/>
<blood color="199" effect="0" splash="255"/>

<attacks>
<attack type="melee" mindamage="2000" maxdamage="3000" probability="100"/>
<attack type="instant" name="exura" cycleticks="5000" probability="60"/>
<attack type="instant" name="o firefield" cycleticks="7500" probability="75"/>
<attack type="instant" name="o exevo gran vis lux" exhaustion="800" cycleticks="7000" probability="60"/>
<attack type="rune" name="orsha fireball" exhaustion="800" cycleticks="3000" probability="50"/>
<attack type="instant" name="o exori" exhaustion="800" cycleticks="8000" probability="55"/>
<attack type="instant" name="demon_manadrain" exhaustion="1" cycleticks="4000" probability="30"/>
</attacks>

<defenses>
<defense immunity="energy"/>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
<defense immunity="drunk"/>
</defenses>

<voices>
<voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!"/>
<voice sentence="MUAHAHAHAHA!"/>
</voices>

<loot>
<item id="2152" countmax="100" chance1="50000" chancemax="0"/>
<item id="2393" chance="10000"/>
<item id="2470" chance="20000"/>
<item id="2522" chance="13330"/>
<item id="2158" chance="100000"/>
<item id="2319" chance="90000"/>
<item id="2462" chance="500000"/>
<item id="2153" chance="500000"/>
<item id="2472" chance="18570"/>

<item id="1987" chance="333330">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2144" countmax="100" chance1="50000" chancemax="0"/>
<item id="2178" chance="1000000"/>
<item id="2402" chance="500000"/>
<item id="2390" chance="20000"/>
<item id="2646" chance="33330"/>
</inside>
</item>
</loot>

<summons maxSummons="2">
<summon name="Orshabaal" chance="40000"/>
<summon name="Dzeus" chance="400000"/>
</summons>

</monster>



W data/monster/monsters dodajemy linijke


Cytat:
<monster name="Master Demon" file="master demon.xml" />


3.Dzeus


W data/monster dodajemy plcizek o nazwie dzeus i dodajemy do niego


Cytat:
<?xml version="1.0"?>
<monster name="Dzeus" level="200" maglevel="25" experience="40000" pushable="0" armor="2900" defense="3100" canpushitems="1" staticattack="50" changetarget="200" speed="2040">
<health now="2000000" max="2000000"/>
<look type="130" head="0" body="0" legs="0" feet="0" corpse="3128"/>
<combat targetdistance="5" runonhealth="0"/>

<attacks>
<attack type="melee" mindamage="1000" maxdamage="2800"/>
<attack type="rune" name="warlock_burstarrow" exhaustion="800" cycleticks="3000" probability="70"/>
<attack type="rune" name="warlock_firebomb" exhaustion="800" cycleticks="5000" probability="60"/>
<attack type="instant" name="w exevo gran vis lux" exhaustion="800" cycleticks="6000" probability="90"/>
<attack type="rune" name="warlock_manadrain" exhaustion="800" cycleticks="4000" probability="30"/>
<attack type="instant" name="invis" exhaustion="800" cycleticks="5000" probability="25"/>
</attacks>

<defenses>
<defense immunity="phisical"/>
</defenses>

<voices>
<voice sentence="Ja jestem panem olimpu."/>
</voices>

<loot>
<item id="2148" countmax="9" chance1="100000" chancemax="0"/>
<item id="2421" chance="660"/>
<item id="2408" chance="660"/>
<item id="2195" chance="66660"/>
<item id="2472" chance="6600"/>
<item id="2470" chance="6060"/>
<item id="2474" chance="6660"/>
<item id="2514" chance="10000"/>

<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="4" chance1="2500" chancemax="0"/>
<item id="2032" chance="10000"/>
<item id="2229" countmax="3" chance1="6666" chancemax="0"/>
<item id="2412" chance="2857"/>
<item id="2747" chance="2500"/>
<item id="2534" chance="909"/>
<item id="2396" chance="1333"/>
<item id="2144" countmax="3" chance1="1538" chancemax="0"/>
<item id="2479" chance="1428"/>
</inside>
</item>
</loot>

<summons maxSummons="4">
<summon name="Mistic Hero" chance="10000"/>
<summon name="Ares" chance="10001"/>
<summon name="Hades" chance="10002"/>
<summon name="Afrodyta" chance="10003"/>
</summons>

</monster>



Nastempnie w data/monster/monsters dodajemy linijke

Cytat:
<monster name="Dzeus" file="dzeus.xml" />


4.Mistic Hero


W data/monster dodajemy plcizek o nazwie mistic hero i dodajemy do niego

Cytat:
<?xml version="1.0"?>
<monster name=" Mistic Hero" level="300" maglevel="300" experience="10000" pushable="1000" armor="10000" defense="10000" canpushitems="1000" staticattack="1000" changetarget="200" speed="2780">
<health now="9000" max="9000"/>
<look type="73" head="20" body="30" legs="40" feet="50" corpse="3128"/>
<combat targetdistance="1" runonhealth="0"/>

<attacks>
<attack type="melee" mindamage="1000" maxdamage="1000" probability="1000" />
<attack type="rune" name="p sd" cycleticks="50000" probability="60000" />
<attack type="instant" name="exura vita" cycleticks="50000" probability="6000" />
<attack type="distance" name="power arrow" mindamage="520" maxdamage="1500" cycleticks="3000" probability="1000" />
</attacks>

<defenses>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="energy"/>
</defenses>

<voices>
<voice sentence="Cho powalczymy napiesci!"/>
<voice sentence="Zabije cie noobie."/>
<voice sentence="Chcesz kopnac w kalendarz?"/>
<voice sentence="Jestes smieciem!"/>
</voices>
<loot>
<item id="2491" chance="1899"/>
<item id="2487" chance="1009"/>
<item id="2148" countmax="100" chance1="10000" chancemax="0"/>
<item id="1949" chance="10009"/>
<item id="2456" chance="10090"/>
<item id="2661" chance="10000"/>
<item id="3962" chance="10000"/>
<item id="2645" chance="10000"/>
<item id="2542" chance="10000"/>
<item id="2508" chance="10000"/>
<item id="2497" chance="10000"/>
<item id="2681" chance="10000"/>
<item id="2475" chance="6666"/>
<item id="2121" chance="6666"/>
<item id="2666" countmax="3" chance1="2000" chancemax="0"/>

<item id="1987" chance="10000">
<inside>
<item id="2392" chance="1818"/>
<item id="2641" chance="10000"/>
<item id="2519" chance="1444"/>
<item id="2488" chance="1411"/>
<item id="2487" chance="1201"/>
<item id="2071" chance="10000"/>
<item id="2544" countmax="100" chance1="2000" chancemax="0"/>
<item id="2652" chance="10000"/>
<item id="2164" chance="1393"/>
<item id="2391" chance="1668"/>
<item id="2744" chance="6696"/>
</inside>
</item>
</loot>
</monster>



nastempnie w data/monster/monsters dodajemy linijke

Cytat:
<monster name="Mistic Hero" file="mistic hero.xml" />



5. Mistic Orshabaal


W data/monster dodajemy pliczek o nazwie mistic orshabaal i dodajemy do niego

Cytat:
<?xml version="1.0"?>
<monster name="Mistic Orshabaal" level="6500" maglevel="6500" experience="210000" pushable="0" armor="5600" defense="6000" canpushitems="1" staticattack="45" changetarget="200" speed="2750">
<health now="224000" max="224000"/>
<look type="35" head="20" body="30" legs="40" feet="50" corpse="2916"/>
<combat targetdistance="1" runonhealth="10000"/>
<blood color="199" effect="0" splash="255"/>

<attacks>
<attack type="melee" mindamage="2500" maxdamage="9000" probability="100"/>
<attack type="instant" name="exura" cycleticks="2500" probability="60"/>
<attack type="instant" name="o firefield" cycleticks="750" probability="75"/>
<attack type="instant" name="o exevo gran vis lux" exhaustion="800" cycleticks="7000" probability="60"/>
<attack type="rune" name="orsha fireball" exhaustion="800" cycleticks="3000" probability="50"/>
<attack type="instant" name="o exori" exhaustion="800" cycleticks="8000" probability="55"/>
<attack type="instant" name="demon_manadrain" exhaustion="800" cycleticks="2000" probability="30"/>
</attacks>

<defenses>
<defense immunity="energy"/>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
<defense immunity="drunk"/>
</defenses>

<voices>
<voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!"/>
<voice sentence="MUAHAHAHAHA!"/>
</voices>

<loot>
<item id="2152" countmax="100" chance1="50000" chancemax="0"/>
<item id="2466" chance="10000"/>
<item id="2471" chance="10000"/>
<item id="2472" chance="10000"/>
<item id="2470" chance="10000"/>
<item id="2453" chance="10000"/>
<item id="2431" chance="20000"/>
<item id="2408" chance="13330"/>
<item id="2158" chance="100000"/>
<item id="2400" chance="90000"/>
<item id="2462" chance="500000"/>
<item id="2153" chance="500000"/>
<item id="2390" chance="1857"/>
<item id="2321" chance="1857"/>

<item id="1987" chance="333330">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2148" countmax="100" chance1="50000" chancemax="0"/>
<item id="2144" countmax="100" chance1="50000" chancemax="0"/>
<item id="2178" chance="1000000"/>
<item id="2402" chance="500000"/>
<item id="2390" chance="20000"/>
<item id="2646" chance="33330"/>
</inside>
</item>
</loot>

<summons maxSummons="2">
<summon name="Orshabaal" chance="40000"/>
<summon name="Dzeus" chance="400000"/>
</summons>

</monster>



nastempnie w data/monster/monsters dodajemy linijke


Cytat:
<monster name="Mistic Orshabaal" file="Mistic Orshabaal.xml" />




6. Tabaluga


W data/monster dodajemy pliczek o nazwie tabaluga i dodajemy do niego

Cytat:
<?xml version="1.0"?>
<monster name="Tabaluga" level="700" maglevel="3000" experience="700000" pushable="0" armor="30" defense="31" canpushitems="1" staticattack="5000" changetarget="200" speed="1700">
<health now="100000" max="100000"/>
<look type="34" head="20" body="30" legs="40" feet="50" corpse="3104"/>
<combat targetdistance="1" runonhealth="100"/>

<attacks>
<attack type="instant" name="dragon_firewave" exhaustion="5" cycleticks="2000" probability="60"/>
<attack type="instant" name="exura" exhaustion="5" cycleticks="3000" probability="65"/>
<attack type="rune" name="dragon_fireball" exhaustion="5" cycleticks="1500" probability="50"/>
<attack type="melee" mindamage="3700" maxdamage="11000" probability="100"/>
</attacks>

<defenses>
<defense immunity="fire"/>
</defenses>

<voices>
<voice sentence="FCHHHHHHHH!"/>
<voice sentence="Mwahahshahhaa! obciognij mi kutasa!!!"/>
</voices>

<loot>
<item id="2672" countmax="2" chance1="20000" chancemax="0"/>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2398" chance="200000"/>
<item id="2455" chance="66660"/>
<item id="2434" chance="13330"/>
<item id="2509" chance="18180"/>
<item id="2406" chance="20000"/>
<item id="2647" chance="22220"/>
<item id="2459" chance="50000"/>
<item id="2387" chance="40000"/>
<item id="2397" chance="50000"/>
<item id="2546" countmax="100" chance1="4000" chancemax="0"/>

<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2516" chance="10000"/>
<item id="2145" countmax="100" chance1="1530" chancemax="0"/>
<item id="2177" chance="20000"/>
<item id="2413" chance="66660"/>
<item id="2409" chance="9090"/>
</inside>
</item>
</loot>
</monster>


Nastempnie w data/monster/monsters dodajemy linijke

Cytat:
<monster name="Tabaluga" file="tabaluga.xml" />


7.Hades

W data/monster dodajemy pliczek o nazwie hades i dodajemy do niego

Cytat:
<?xml version="1.0"?>
<monster name="Hades" level="1500" maglevel="3000" experience="9500" pushable="0" armor="5000" defense="5000" canpushitems="1" staticattack="50" changetarget="200" speed="2020">
<health now="9000" max="9000"/>
<look type="68" head="20" body="30" legs="40" feet="50" corpse="2956"/>
<combat targetdistance="1" runonhealth="0"/>
<blood color="86" effect="9" splash="255"/>

<attacks>
<attack type="melee" maxdamage="2000" probability="10"/>
<attack type="instant" name="vamp_lifedrain" exhaustion="800" cycleticks="3000" probability="60"/>
</attacks>

<defenses>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
</defenses>

<voices>
<voice sentence="Zostaniesz w Hadesie!"/>
<voice sentence="Kutwo jebana!"/>
<voice sentence="Kis maj zwis!"/>
<voice sentence="Naskocz mi!"/>
</voices>

<loot>
<item id="2148" countmax="9" chance1="100000" chancemax="0"/>
<item id="2195" chance="6666"/>
<item id="2343" chance="6666"/>
<item id="2472" chance="6666"/>
<item id="2495" chance="6666"/>
<item id="2520" chance="6666"/>
<item id="2400" chance="6666"/>
<item id="2431" chance="6666"/>

<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="4" chance1="2500" chancemax="0"/>
<item id="2032" chance="10000"/>
<item id="2229" countmax="3" chance1="6666" chancemax="0"/>
<item id="2412" chance="2857"/>
<item id="2747" chance="2500"/>
<item id="2534" chance="909"/>
<item id="2396" chance="1333"/>
<item id="2144" countmax="3" chance1="1538" chancemax="0"/>
<item id="2479" chance="1428"/>
</inside>
</item>
</loot>

<summons maxSummons="2">
<summon name="Dark Skeletor" chance="1000"/>
</summons>

</monster>


Nastempnie w data/monster/monsters dodajemy linijke

Cytat:
<monster name="Hades" file="hades.xml" />



8.Ares


W data/monster dodajemy pliczek o nazwie ares i dodajemy do niego

Cytat:
<?xml version="1.0"?>
<monster name="Ares" level="1700" maglevel="4500" experience="3000" pushable="0" armor="5000" defense="5000" canpushitems="1" staticattack="50" changetarget="200" speed="2020">
<health now="8500" max="8500"/>
<look type="9" head="20" body="30" legs="40" feet="50" corpse="3128"/>
<combat targetdistance="1" runonhealth="0"/>
<blood color="86" effect="9" splash="255"/>

<attacks>
<attack type="melee" maxdamage="1000" probability="1000"/>
<attack type="instant" name="vamp_lifedrain" exhaustion="800" cycleticks="3000" probability="6000"/>
<attack type="melee" mindamage="10000" maxdamage="20000"/>
<attack type="rune" name="warlock_burstarrow" exhaustion="800" cycleticks="3000" probability="70"/>
<attack type="rune" name="warlock_firebomb" exhaustion="800" cycleticks="5000" probability="60"/>
</attacks>

<defenses>
<defense immunity="poison"/>
<defense immunity="fire"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
</defenses>

<voices>
<voice sentence="Muahahahha!"/>
</voices>

<loot>
<item id="2148" countmax="9" chance1="100000" chancemax="0"/>
<item id="2195" chance="6660"/>
<item id="2343" chance="6660"/>
<item id="2472" chance="6660"/>
<item id="2495" chance="6660"/>
<item id="2520" chance="6660"/>
<item id="2400" chance="6660"/>
<item id="2431" chance="6660"/>

<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="4" chance1="2500" chancemax="0"/>
<item id="2032" chance="10000"/>
<item id="2229" countmax="3" chance1="6666" chancemax="0"/>
<item id="2412" chance="2857"/>
<item id="2747" chance="2500"/>
<item id="2534" chance="909"/>
<item id="2396" chance="1333"/>
<item id="2144" countmax="3" chance1="1538" chancemax="0"/>
<item id="2479" chance="1428"/>
</inside>
</item>
</loot>

<summons maxSummons="4">
<summon name="Devil Fire" chance="1000"/>
</summons>

</monster>



Nastempnie w data/monster/monsters dodajemy linijke

Cytat:
<monster name="Ares" file="ares.xml" />



9.Afrodyta

W data/monster robimy pliczek o nazwie afrodyta i dodajemy do niego


Cytat:
<?xml version="1.0"?>
<monster name="Afrodyta" level="1800" maglevel="5000" experience="3500000" pushable="0" speed="3200" armor="300" defense="500" canpushitems="0" staticattack="1" changetarget="200">
<health now="800050" max="800050"/>
<look type="213" corpse="4313"/>
<combat targetdistance="3" runonhealth="2"/>
<attacks>
<attack type="melee" mindamage="8000" maxdamage="15900" probability="1000"/>
<attack type="instant" name="exura" cycleticks="5000" probability="2000"/>
<attack type="instant" name="o firefield" cycleticks="7500" probability="7500"/>
<attack type="instant" name="o exevo gran vis lux" exhaustion="5" cycleticks="7000" probability="6000"/>
<attack type="rune" name="orsha fireball" exhaustion="5" cycleticks="3000" probability="5000"/>
<attack type="instant" name="o exori" exhaustion="5" cycleticks="8000" probability="5500"/>
<attack type="instant" name="demon_manadrain" exhaustion="1" cycleticks="4000" probability="3000"/>
<attack type="distance" name="spear" mindamage="7200" maxdamage="18000"/>
</attacks>

<defenses>
<defense immunity="energy"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
</defenses>
<voices>
<voice sentence="Poczuj moc milosci!"/>
</voices>

<loot>
<item id="2148" countmax="9" chance1="100000" chancemax="0"/>
<item id="2195" chance="66660"/>
<item id="2343" chance="66660"/>
<item id="2472" chance="66660"/>
<item id="2495" chance="66660"/>
<item id="2520" chance="66660"/>
<item id="2400" chance="66660"/>
<item id="2431" chance="66660"/>

<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="4" chance1="2500" chancemax="0"/>
<item id="2032" chance="10000"/>
<item id="2229" countmax="3" chance1="6666" chancemax="0"/>
<item id="2412" chance="2857"/>
<item id="2747" chance="2500"/>
<item id="2534" chance="909"/>
<item id="2396" chance="1333"/>
<item id="2144" countmax="3" chance1="1538" chancemax="0"/>
<item id="2479" chance="1428"/>
</inside>
</item>
</loot>

<summons maxSummons="5">
<summon name="Daughter of Hero" chance="1000"/>
</summons>

</monster>



Nastempnie w data/monster/monsters dodajemy linijke

Cytat:
<monster name="Afrodyta" file="afrodyta.xml" />



10.Daughter of Hero


W data/monster dodajemy pliczek o nazwie daughter of hero i dodajemy do niego

Cytat:
<?xml version="1.0"?>
<monster name="Daughter of Hero" level="450" maglevel="300" experience="10450" pushable="0" armor="4500" defense="4500" canpushitems="0" staticattack="5000" changetarget="200" speed="1720">
<health now="10400" max="10400"/>
<look type="137" head="123" body="120" legs="114" feet="132" corpse="3065"/>
<combat targetdistance="3" runonhealth="0"/>

<attacks>
<attack type="distance" name="throwingknife" mindamage="3000" maxdamage="4400" cycleticks="2000" probability="600"/>
<attack type="melee" mindamage="400" maxdamage="1600" probability="1000" />
</attacks>

<defenses>

</defenses>

<voices>
<voice sentence="Odgryze Ciii!"/>
<voice sentence="Yeeee ha!"/>
</voices>

<loot>
<item id="2148" countmax="21" chance1="100000" chancemax="0"/>
<item id="2173" chance="500"/>
<item id="2528" chance="5000"/>
<item id="2197" chance="2000"/>
<item id="2229" countmax="3" chance1="10000" chancemax="0"/>
<item id="1998" chance="100000">
<inside>
<item id="2674" countmax="50" chance1="100000" chancemax="0"/>
<item id="2050" chance="5000"/>
<item id="2393" chance="900"/>
<item id="2690" countmax="2" chance1="20000" chancemax="0"/>
<item id="2147" countmax="2" chance1="3333" chancemax="0"/>
<item id="2392" chance="4000"/>
</inside>
</item>
</loot>
</monster>


Nastempnie w data/monster/monsters dodajemy linijke


Cytat:
<monster name="Daughter of Hero" file="daughter of hero.xml" />


11.Devil Fire


W data/monster dodajemy pliczek o nazwie devil fire i dodajemy do niego


Cytat:
<?xml version="1.0"?>
<monster name="Devil Fire" level="80" maglevel="80" experience="2200" pushable="0" armor="150" defense="150" canpushitems="1" staticattack="50" changetarget="200" speed="190">
<health now="280" max="280"/>
<look type="49" head="20" body="30" legs="40" feet="50" corpse="1492"/>
<combat targetdistance="1" runonhealth="0"/>
<blood color="199" effect="0" splash="255"/>

<attacks>
<attack type="melee" mindamage="250" maxdamage="900"/>
<attack type="rune" name="soul fire" exhaustion="800" cycleticks="5000" probability="800"/>
<attack type="rune" name="fe fireball" exhaustion="800" cycleticks="4000" probability="700"/>
<attack type="rune" name="fe fireball" exhaustion="800" cycleticks="12000" probability="950"/>
<attack type="rune" name="fe explosion" exhaustion="800" cycleticks="4500" probability="800"/>
<attack type="rune" name="fe explosion" exhaustion="800" cycleticks="14000" probability="1000"/>
</attacks>

<defenses>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="invisible"/>
</defenses>

</monster>


nastempnie w data/monster/monsters dodajemy linijke


Cytat:
<monster name="Devil Fire" file="devil fire.xml" />



12. Dark Skeletor


W data/monster/monsters dodajemy pliczek o nazwie dark skeletor i dodajemy do niego


Cytat:
<?xml version="1.0"?>
<monster name="Dark Skeletor" level="89" maglevel="89" experience="7400" pushable="0" armor="320" defense="340" canpushitems="1" staticattack="50" changetarget="180" speed="150">
<health now="4000" max="4000"/>
<look type="37" head="20" body="30" legs="40" feet="50" corpse="2809"/>
<combat targetdistance="1" runonhealth="0"/>
<blood color="86" effect="9" splash="255"/>

<attacks>
<attack type="melee" mindamage="670" maxdamage="1800" probability="100"/>
</attacks>

<defenses>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="phisical"/>
</defenses>

<loot>
<item id="2148" countmax="40" chance1="100000" chancemax="0"/>
<item id="2399" countmax="1" chance1="10000" chancemax="0"/>
<item id="2515" chance="16660"/>
<item id="2178" chance="13330"/>
<item id="2050" chance="333330"/>

<item id="1987" chance="100000">
<inside>
<item id="2417" chance="50000"/>
<item id="0000" countmax="2" chance1="20000" chancemax="0"/>
<item id="2482" chance="28570"/>
<item id="2194" chance="16660"/>
<item id="2398" chance="100000"/>
</inside>
</item>
</loot>
</monster>



Nastempnie w data/monster/monsters dodajemy linijke

Cytat:
<monster name="Dark Skeletor" file="dark skeletor.xml" />



No i ostatni juz bo mi sie niechce kopiowac hmm... ok diablo


W data/monster dodajemy pliczek o nazwie diablo i wklejamy do neigo


Cytat:
<?xml version="1.0"?>
<monster name="Diablo" level="250" maglevel="200" experience="10000" pushable="0" armor="250" defense="250" canpushitems="1" staticattack="40" changetarget="200" speed="210">
<health now="10000" max="10000"/>
<look type="35" head="20" body="30" legs="40" feet="50" corpse="2916"/>
<combat targetdistance="1" runonhealth="0"/>
<blood color="153" effect="0" splash="236"/>

<attacks>
<attack type="melee" mindamage="1500" maxdamage="35000" probability="100"/>
<attack type="instant" name="exura" cycleticks="5000" probability="50"/>
<attack type="rune" name="firefield" cycleticks="3000" probability="40"/>
<attack type="instant" name="d exevo gran vis lux" exhaustion="500" cycleticks="7000" probability="60"/>
<attack type="instant" name="demon_manadrain"
exhaustion="500" cycleticks="7000" probability="60"/>
<attack type="instant" name="mega ue"
exhaustion="100" cycleticks="4000" probability="30"/>
<attack type="rune" name="demon fireball" exhaustion="500" cycleticks="3500" probability="60"/>
<attack type="melee" mindamage="192" maxdamage="510" probability="100"/>
<attack type="instant" name="exura" cycleticks="5000" probability="50"/>
<attack type="rune" name="firefield" cycleticks="3000" probability="40"/>
<attack type="instant" name="d exevo gran vis lux" exhaustion="500" cycleticks="7000" probability="60"/>
<attack type="instant" name="demon_manadrain" exhaustion="100" cycleticks="4000" probability="30"/>
<attack type="rune" name="demon fireball" exhaustion="500" cycleticks="3500" probability="60"/>
<attack type="melee" mindamage="1500" maxdamage="35000" probability="100"/>
<attack type="instant" name="exura" cycleticks="5000" probability="50"/>
<attack type="rune" name="firefield" cycleticks="3000" probability="40"/>
<attack type="instant" name="d exevo gran vis lux" exhaustion="500" cycleticks="7000" probability="60"/>
<attack type="instant" name="demon_manadrain" exhaustion="100" cycleticks="4000" probability="30"/>
<attack type="rune" name="demon fireball" exhaustion="500" cycleticks="3500" probability="60"/>
<attack type="melee" mindamage="192" maxdamage="510" probability="100"/>
<attack type="instant" name="exura" cycleticks="5000" probability="50"/>
<attack type="rune" name="firefield" cycleticks="3000" probability="40"/>
<attack type="instant" name="d exevo gran vis lux" exhaustion="500" cycleticks="7000" probability="60"/>
<attack type="instant" name="demon_manadrain" exhaustion="100" cycleticks="4000" probability="30"/>
<attack type="instant" name="blyskawica" exhaustion="0" cycleticks="50000" probability="90"/>
<attack type="rune" name="demon fireball" exhaustion="500" cycleticks="3500" probability="60"/>
<attack type="instant" name="exori gran mas mort" exhaustion="0" cycleticks="50000" probability="90"/>
</attacks>

<defenses>
<defense immunity="energy"/>
<defense immunity="fire"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
<defense immunity="drunk"/>
</defenses>

<voices>
<voice sentence="Diablo Wkracza na Swiat"/>
</voices>

<loot>
<item id="2148" countmax="10000" chance1="1000000" chancemax="0"/>
<item id="2148" countmax="25000" chance1="1000000" chancemax="0"/>
<item id="2393" chance="10000"/>
<item id="2514" chance="50000"/>
<item id="2432" chance="55388"/>
<item id="2472" chance="43333"/>

<item id="1987" chance="333333">
<inside>
<item id="2678" countmax="3" chance1="100000" chancemax="0"/>
<item id="2148" countmax="100" chance1="1000000" chancemax="0"/>
<item id="2151" countmax="4" chance1="400000" chancemax="0"/>
<item id="2462" chance="10550"/>
<item id="2149" countmax="3" chance1="142008" chancemax="0"/>
<item id="2171" chance="133300"/>
<item id="2387" chance="66660"/>
<item id="2470" chance="60000"/>
<item id="2520" chance="8660"/>
<item id="2418" chance="10330"/>
<item id="2377" chance="33330"/>
</inside>
</item>
</loot>

<summons maxSummons="4">
<summon name="Orshabaal" chance="6000"/>
</summons>

</monster>



Nastempnie w data/monster/monsters dodajemy linijke

Cytat:
<monster name="Diablo" file="diablo.xml" />




Ok to juz ostatni Razz Yeti king


W data/monster dodajemy pliczek o nazwie yeti king i dodajemy do niego


Cytat:
<?xml version="1.0"?>
<monster name="Yeti King" level="500" maglevel="800" experience="10600" pushable="0" armor="300" defense="300" canpushitems="1" staticattack="50" changetarget="200" speed="270">
<health now="550000" max="550000"/>
<look type="110" head="20" body="30" legs="40" feet="50" corpse="3055"/>
<combat targetdistance="1" runonhealth="0"/>

<attacks>
<attack type="distance" name="largerock" mindamage="1000" maxdamage="1200" cycleticks="3000" probability="90"/>
<attack type="instant" name="exura" cycleticks="5000" probability="80"/>
</attacks>

<defenses>
<defense immunity="energy"/>
<defense immunity="paralyze"/>
<defense immunity="drunk"/>
</defenses>

<voices>
<voice sentence="GROOOUUURRRR!"/>
<voice sentence="AARRRHHHHG.. Zjem Cie!"/>
</voices>

<loot>
<item id="2666" countmax="5" chance1="33333" chancemax="0"/>
<item id="2111" countmax="6" chance1="10000" chancemax="0"/>
<item id="2444" chance="333"/>
<item id="2448" chance="10000"/>
<item id="2688" countmax="4" chance1="2500" chancemax="0"/>
</loot>

<summons maxSummons="4">
<summon name="Yeti" chance="1000"/>
</summons>

</monster>



Nastempnie w data/monster/monsters dodajemy linijke


Cytat:
<monster name="Yeti King" file="yeti king.xml" />




Ok mam nadzieje ze sie przydadzol!! Wink Wink Wink


~Pozdro~


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Zobacz profil autoraZnajdź wszystkie posty AdrianMaster

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Dołączył: 13 Lip 2006
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Nie 18:40, 16 Lip 2006

Wiadomość
No spoko mam pytanie czy więcej tych Orshabaali matka niemiała Very Happy?
Napewno je dodam Wink


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Aia
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Dołączył: 28 Lip 2006
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Pią 8:25, 28 Lip 2006

Wiadomość
Ja chce Tabaluge Razz!

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Loozaq
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Dołączył: 25 Lip 2006
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Pią 8:28, 28 Lip 2006

Wiadomość
AdrianMaster znowu tfurcze myslenie Razz

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Dołączył: 13 Lip 2006
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Pią 13:21, 28 Lip 2006

Wiadomość
Loozaq nie tfurcze tylko twórcze masz Polski w szkole?

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Loozaq
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Dołączył: 25 Lip 2006
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Pią 13:52, 28 Lip 2006

Wiadomość
hehe tak ale ja mam tam dysklekcje i dysortograwie ale nie o to chodzi ja nie patsze na klawiature i wale byki jak leci Razz

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Dołączył: 13 Lip 2006
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Pią 14:32, 28 Lip 2006

Wiadomość
Właśnie oto chodzi, że na forum niemożna walić byków ;P

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Master of Demonic
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Dołączył: 28 Lip 2006
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Pią 17:47, 28 Lip 2006

Wiadomość
ja se na mojego OTS Tabaluge skopuje Razz dzieki

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Dołączył: 23 Lip 2006
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Pią 22:44, 28 Lip 2006

Wiadomość
Zamykam temat żeby wszyscy mu nie dziękowali POzdro

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